This real time 3D sequel to the classic 1983 arcade game provided a new generation the opportunity to engage in this fast paced space shooter and be mocked by the space alien whose calls echoed throughout arcades. Players use spacecraft which can be customized and upgraded to do battle against space aliens on 29 levels. The levels also involve preventing the creation of a jumpgate which makes the level much harder. As QA Lead and Manager on this project, I created a QA team, built the lab from scratch, worked with design to improve the gameplay and had the dubious honor of voice acting for the death screams of the Boss monsters.